Humans building humans
FEEL
ING ABOVE ALL ELSE
FEELING ABOVE ALL ELSE
Human behavior is like porn, you know it when you see it. And like porn, we want people to feel good when interacting with our characters.

BIG EGO
NO EGOS
Member of Technical Staff
business development & accounts specialist with 6+ years driving sales growth, client success & data ops.
Member of Technical Staff
cs @ indiana. building real-time conversational ai + voice agents.
Head of Product & GTM
cogsci @ uc san diego. product at linkedin. founder. product, growth, and go-to-market.
Member of Technical Staff
passionate builder and hackathon enthusiast with experience across ai, game development, and backend systems.
Member of Technical Staff
cloud systems @ microsoft. ex-ibm. scaling and optimizing cloud infrastructure.
Chief Design Officer
6 years @ meta, ar games, messenger & instagram with a rich background in visual and user experience design.
Chief Technical Officer
phd in neuroscience from upenn. years of experience building ai systems, experiences & games.
Member of Technical Staff
uoft mscac ai engineer with startup & deloitte experience, specializing in applied ml innovation.
Member of Technical Staff
6 years experience in gameplay engineering at riot games with unity/c# and vr experience, focused on character systems.
Member of Technical Staff
mit ms & mba student, csail researcher, and ex-wayfair ml scientist with experience in ai & robotics.
Member of Technical Staff
3D generalist & mocap artist skilled in unreal, unity and animation for real-time ai characters.
Member of Technical Staff
ms computational design at cmu, research background in hci, and a passion for developing cooperative ai game agents.
Founder, CEO
astrophysics @ uoft. gta modder at 15. ai applied research @ facebook and horizon scripting @ meta reality labs.
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